Plexus for After Effects 3.2.6 破解版 – AE点线面三维粒子插件

Plexus for After Effects 3.2.6 破解版 – AE点线面三维粒子插件

制作点线面三维粒子效果非常的方便,渲染速度快,支持3D模型导入,你可以将3D模型,存储为兼容性高的OBJ格式,导入AE可作为粒子发射器

常见问题

加入群组

Q群即将满员

欢迎加入Telegram群组和Microsoft Teams交流组

Telegram

Telegram

Digit77.com TEAM交流组

Microsoft Teams


 

不定期开放QQ群加入

Plexus for After Effects 3.2.6 破解版 – AE点线面三维粒子插件
Download

Click to download

Welcome to website every day

强大的 Plexus 粒子插件终于迎来了一次重大更新 Plexus 3,增加和改进了众多功能,制作点线面三维粒子效果非常的方便,渲染速度快,支持3D模型导入,你可以将3D模型,存储为兼容性高的OBJ格式,导入AE可作为粒子发射器。你还可以借助路径,和文字以及灯光创建粒子发射,操作模式有违常规。同时直接提供多种自定义特效,分形,颜色,球形场和阴影……
Plexus is a supplement designed to bring the Generative to a nonlinear program like After Effects art. It lets you create, manipulate and display data in a trial. You can not only render the particles, but also create all kinds of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular, allowing you to create an infinitely infinite set of configurations and parameters.
What’s new in Plexus 3?
Object – based UI
Plexus 3 comes with a panel object based on the tree, which helps you organize multiple Plexus objects in the layer. Improved workflow dramatically and the panel itself can be coupled anywhere in After Effects. It helps you keep track of your geometry objects, objects effectors, rendering objects and groups, allowing you to select only what you need to not traverse through a window control long effects.
Motion blur
Finally. Now, along with depth of field, you can add Motion Blur to create cinematic animations. You can use comp settings or custom settings Camera shutter.
Sound effect
A new effect sound object allows sampling a waveform of a layer of sound and apply it to the AE position or scale or color vertices. Eco also be the sampled waveform so that the sound is sampled over time.
Object Slicer
The Slicer object allows you to ‘slice’ through a mesh and create interesting visualizations. OBJ mesh works best and can be used very well together with the object instance.
Seamless beams
represents the volumetric sweep do with rendering uninterrupted. Beams no longer show any “overlapping union”. Not only improves rendering performance, but also provides much more accurate colors.
Designed for the new architecture of AE
Plexus 3 was designed from scratch to take advantage of the new multithreaded architecture presented in 13.5 AE. That means better support for persistent storage cache, improved performance and the best part, automagically update instances. You can have many nested levels and all changes are automatically detected. In addition, if you need to update the cache, a new button that lets you do that with a single click without affecting other layers cache.
Deleting depth maps
can use a depth map or exported for 3D Cue Good depth program to occlude pixels directly. Plexus aid composite 3D scenes with ease.
Improved OBJ Import
You can now import OBJ files and script files using the default file importer AE, which helps you better organize and collect video project files. OBJ subject matter now normal and texture coordinates along with the positions and aspects of the vertices.
Nested compositions
Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. Reacts to the camera and lights the native composition. Allows you precompose layers of Plexus and still have the flexibility to animate the camera movement.
Performance null object
Null objects have a similar performance indicator lights if you are running the latest version of After Effects. You do not need to convert Nulls exported from 3D applications to points of light.
Improvements path object
Path Object is improved controls scale replication and tessellation for closed routes. Now there is another way to create 3D text in After Effects, but make it a little more interesting.
Custom visibility settings
can fade or disappear gradually points, lines or polys as they approach the camera or away from the camera. You can also hide custom polygons facing the camera or away from it.
unified representation
Unified representation allows all objects have a common 3D space. Allows points, lines and polygons created by multiple objects cross each other in z-space.
Loop noise
can seamlessly link the noise values for animations. You can explore the evolution of noise and works for the position values, scale and color.
Compatibility
Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3, CC 2017
HomePage

©应用程序的版权属于作者。本网站所有应用均来自互联网,仅供网络学习使用,请支持正版!